Gamification

The principles behind the concept of “game” and “fun” are shaped to create activities and achieve specific personal or business goals, exploiting and training the “soft skills”, spurring competition with themselves, challenging their limits to improve.

 

Development of the game- component within the Digital Scape Project

 

Involvement in the development of the first collectible NFT card game

 

A pervasive game in collaboration with the Municipality of Busto Arsizio

 

Realization of the playful component of a European Project to support and spread the culture of sustainable agriculture in Europe